![]() ![]() During this period of time the player is still able to use their pistol. If a player receives enough damage they will fall to the ground (frequently referred to as "down", due to its similarity to the same action in Zombies). The mode is not infinite round based like Zombies, but has an ending and is much more linear. Once the player completes level thirty, they will automatically prestige, allowing them to equip an additional Relic, once per prestige. ![]() There are also loadout slots that players can choose different options from including: Pistol, Ammo Type, Team Support, Strike Package and Equalizer, the player also passively has On the Go and Resilience. For each class there is a specific set of unique abilities/perks that the player will be able to utilize for themselves or their team. There are four classes for the player to choose from, Weapon Specialist, Tank, Engineer, and Medic. The traps do not have a cooldown time and can be used as often as the player wants provided they have the money needed. The traps cost money to set and only last for a short period of time. The Traps that can be used against the cryptids are the electric fence and fire traps. In addition, players are able to customize their player, much like in multiplayer mode. The money earned from these can be used to purchase additional weaponry placed throughout the map (similar to Zombies) and use abilities selected pre-game. Players also earn money by killing cryptids, destroying Hives, or searching Search Piles. Players have objectives, which are to destroy cryptid Hives and complete Challenges. The game mode features up to four players fighting Cryptids (ancient creatures that have existed before the dinosaurs) in outbreak sites where the Cryptids have overrun the area. For other uses, see Extinction Pack and Extinction Squad Pack.Įxtinction is a game mode featured in Call of Duty: Ghosts.
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